Tuesday, December 15, 2015

Blog Phase III

I don't think that my philosophy towards education has really changed much this semester. My utmost goal is still to create a classroom environment where my students feel safe and cared about. If anything, I feel that my philosophy has been strengthened. I have worked with students who only had their classroom as a truly safe place. Working with the Rodel Foundation has really encouraged me to keep this philosophy in mind when I'm working with my future students. So for right now, my educational philosophy is the same as it was at the beginning of the semester.

I want to use technology as away for my students to broaden their horizons. Some things I hope to not use all the time. (For example, I know that Smart Boards are useful, but I still love whiteboards, and its easier for a child to write on one.) But I love the idea of using technology to promote research and creativity. (For example, I was astonished to learn how much Google Earth and Google Maps have to offer. You can take virtual field trips around the world, or you can create a personalized map!) Basically, I want to take the ideas from my lesson plans and ask myself if and how technology could contribute to make the lesson better. Then I can research and apply the correct technology to increase student engagement and interaction.

Standard 1: Facilitate and Inspire Student Learning and Creativity
    1. promote, support, and model creative and innovative thinking and inventiveness.
    2. engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
    3. promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.
    4. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.
1) My best example of using this was in my last lesson which had the students creating iMovies that told a story to a song. This first promoted creativity in the sense that the students were able to explore a wide variety of songs and pick their favorites. Then, they came up with a story of their own invention, and finally, they were able to put that story and music to pictures. This project allowed the students to explore and have quite a bit of creative autonomy.

2) I don't feel that most of my work this semester dealt with authentic problems. In a classroom, however, I would want to use technology to help my students keep up with current, age-appropriate news. Scholastic Kids and Time Kids would both be great resources. I would also want to encourage my students to research what they find interesting and important. If I can have a few safe online resources, then I can allow my students to think critically as they explore topics in-depth.

3&4) I learned that a great way to allow students to reflect and collaborate is through a thinking map that is on the classroom Smart Board. This allows all the students to see the collective work of the class, and they can come up and contribute to it. Then, the teacher can take a picture and the work is saved. Furthermore, I think it is extremely important for students to be able to share their work with the class. Whatever they have created and whatever technology they used, I will want to try and make that available for the entire classroom.
        This is important because it allows students freedom to explore and navigate difficult topics with the help of technology. Technology is a very integrated part of our society and we can use the advances in technology to either help or harm others. Students need to learn how to gather information and collaborate in order to contribute to their environment.

Standard 2: Design and Develop Digital-Age Learning Experiences and Assessments 
    1. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
    2. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
    3. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
    4. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.
1) One of my lessons from this semester that I really feel demonstrated Standard 2 was a Google Maps project. Each student researched a country of their choice and labeled that country with facts that they found relevant or interesting. Then the students were able to add pictures of that country and share their work on the class map.

2) I liked this because the students were given such a wide variety of cultures to learn from, and those cultures can reflect their interests. If a student loves ballet, they might choose France or Russia. If a student has ancestry in Germany, then they can choose Germany. Students could use the general outline to make sure their information was relevant while still having lots of choice.

3) This met different learning styles and abilities because students could use different resources to research their country. They could watch videos, listen to music, read a story, etc. Students were also able to vary the amount of information they posted depending on their abilities. In addition, students could work in a group and help each other to better use the computers to succeed.

4) In my assessment, there was simply an end goal of a certain number of informational points. But in a real classroom students could journal their experiences, continue independent study on their country and present the information, etc. 
    This standard is important because it allows students to begin to take responsibility for their own learning in an authentic way. Students will need skills to work with technology and self-regulate their learning all throughout their lives. This is a great way to begin modeling how to self-regulate and responsibly use technology in the classroom. 

Standard 3: Model Digital-Age Work and Learning 
    1. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.
    2. collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
    3. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.
    4. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.
1) This is a hard standard for me to meet, although I definitely stretched my limits this semester by incorporating the Smart Board, Google Maps, and iMovie. What I've learned is that as a teacher I should never be afraid of new technology. Instead, I need to embrace the change and ask questions that will teach me how to utilize it.

2-3) I want to do this by having a classroom page that has information for my students and their families. I also want to make sure that if my students create something using technology, they are given the opportunity to display this for the community in a showcase of some sort. I need to be careful however, the use of technology should not cause stress for students who don't have access to it at home.

4) What I really learned from this course is that technology is very valuable, but there are times that it cannot replace face-to-face interaction. As a teacher, I need to keep this in mind when I incorporate new technology into my classroom, or when it is introduced to my school. I also need to be careful with electronic testing, because it only measures one aspect of a student's intelligence. However, I want to continue to explore technology and share what I discover with my peers. All of this will make me a better, more relevant teacher. 

Standard 4: Promote and Model Digital Citizenship and Responsibility 
  1. advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
  2. address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.
  3. promote and model digital etiquette and responsible social interactions related to the use of technology and information.
  4. develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital-age communication and collaboration tools.
1&3) This is such an important part of society today because we are still learning what the online rules of etiquette are. Cyber bullying in particular has become a huge issue with young people, because they don't understand the consequences of what they cannot see. I believe a huge part of fixing this problem is teaching students to take the same responsibility online that they are expected to demonstrate in other areas of their lives. If we model respect in the classroom, we can then begin to transfer that respect into online etiquette. We don't cheat in class, so we won't steal someone's intellectual property online, etc.

2) The wonderful thing about technology is that it encompasses such a broad range of tools and subjects. With the help of colleagues, research and technological studies, I feel confident that I can use technology to meet the needs of all of my students. No matter how diverse the classroom, I should be able to find some way for each student to participate, which is an important attribute of a good teacher.

4) Technology affords students some wonderful ways to connect with people around the globe and learn about them. I love the idea of having international email pen-pals, which would allow students to get to know about another culture very specifically. There are also wonderful programs to tour important sights around the globe, learn different languages, study world maps, etc. Online communication has become very important to our world (look at how people used Facebook to locate missing family and friends after the attacks in Paris) and it is imperative that students know how to use it in a safe and appropriate way, in order to collaborate with people from many different cultures.

Wednesday, December 2, 2015

The Stories of Music

The Stories of Music

Reflection comments are in italics.

Objective: Students will be able to explain how musicians compose and utilize music to tell stories and share beliefs and cultures.

Assessment: Students will create a 2-3 minute iMovie with a background track of classical music and pictures that tell a story representative of their interpretation of the music.

Opening Questions: Have you ever heard a song that seemed to be about your life? What story did it tell you? Can you think of a song that was created specifically to tell a story? Did you know that people have done that for hundreds of years?
I will want students to be thinking creatively. Taylor Swift is great, but her lyrics and their message are usually very obvious. What are some more subtle examples?

Examples:

-Danse Macabre (Dance of Death) The story of Death summoning people from the grave at Halloween. The skeletons dance until the rooster crows at dawn.
Play the beginning and end. Best parts.

-The Planets: Jupiter, Bringer of Joy (Jollity)
The middle section might be overplayed, but it is some of the most thrilling, beautiful music in existance.

-Quartet For the End of Time Messian was captured and taken to a German POW camp. He was trying to reconcile the despair of the camp with his Catholic faith and belief in God’s will.  

“It offers a stark juxtaposition between the destructive and creative potentials of humanity, a struggle we all embody to some degree. Do we seek to transform whatever forms of violence we experience into something creative and relational, or do we spit them out and perpetuate the cycle?”


Such a cool story of a talented composer.

Show video from Piano Guys: https://www.youtube.com/watch?v=DKC-lRhvdNY

Granted, this song initially had words that told their own story. But the Piano Guys adapted that story to fit their own.

Now students have 10 minutes to choose a piece of classical music that sounds like a story to them. They are welcome to choose their own music without assistance but if they need suggestions, they can choose from:

-Song For Viola
-Czardas
-Finlandia, Op. 26
-Hungarian Dance No. 5 in G Minor

Once students choose a piece of music, they should listen to the song and write a short story about that song on a piece of paper. It can be a story about a personal experience or a made-up story about anything else. I’ve already provided examples of both.

Once students feel comfortable with their story, the teacher will model how to use iMovie. Students can then choose pictures and create their iMovie based on the story they wrote. Their song should be the background music to the iMovie.
This part might be more difficult. But hopefully between this larger group and Shadow, I can get the help I need to teach it successfully. Make sure I’m encouraging the students to be creative and think outside of the box.

In a real classroom this lesson would be conducted over the span of several days. For this lesson we will pretend that we would pick up creating the movie tomorrow.

Standard (5th Grade, General Music, Responding):
-Explain how music listening is influenced by personal interest, knowledge, purpose, and context.
-Demonstrate and describe expressive attributes and how they support creators’/ performers’ expressive intent.

Modifications:
-If a student can’t hear the music, then they can watch the Piano Guys video and describe the story. They can still write and create a movie.

-If a student can’t see, they can listen to the music samples, choose a song, and orally share their story with the class.

-Enrichment: Students can create a longer video.

-Assistance: Students can work with a partner or create a shorter video.